A tabletop diorama dungeon crawler, in development.
Prototype v0.1.0-dev23Built 2026-09-28Godot 4.6Single player, for now
You run a small company of heroes who delve for gold. Pick a contract at the Cartographer's table, walk the region map to a mine mouth, explore the floors in real time and fight in turns with a d20 on the table. Extract with your haul or push deeper. Back at camp: hire, upgrade the Hearth, trade, build defences, and hold the gate when the raiders follow you home. Death is permanent.
Screenshots
The region: the land painted in relief, the camp and every known mouth, mist where the map ends.On the road: the way walked solid, the way ahead dotted; at the mouth the company waits for the word.Floor 1: the company at the entrance, torches lit; the minimap keeps the explored floor in the corner.A fight: initiative, action points, blue tiles to move and a red one to strike.Floor 3: fungal gloom, and something waiting in the dark.Rooms with a purpose: a flooded hall — slow going, dim torches. Elsewhere a barracks asleep, a locked vault, rubble to dig.On the road: a card asks what you do. Pay the goblins, or cut the rope.Camp: the company, recruits at the gate, the Hearth, the Storehouse.The dead walk the moonlight floors; a skeleton is a heap of bones that gets up once. The figures now carry what they wear.The ledger: everything measured — totals, averages, bests with who, where and when, streaks; heroes, the bestiary, the mouths, box scores per expedition, the memorial and the chronicle.Weather, rolled at every dawn: rain slows the road and puts the torches out, fog hides more, snow comes with winter.
Downloads
The builds are for invited testers: the download asks for a name and password.
Windows
64-bit Windows 10 or 11 · 55 MB · installer: pick a folder, shortcuts, uninstaller
The app is not notarised. The first time, right-click it and choose Open, then Open again in the dialog. If macOS still refuses, run xattr -dr com.apple.quarantine "Deeprock Prototype.app" in Terminal once.
Prototype builds: graybox art on purpose, the game loop is what is being tested. Saves live in your user folder and survive updates. If something breaks, the game keeps a journal named deeprock.log next to the save (the Help screen shows the exact path). Send it along with what you were doing.
How to play
At camp, press Embark and pick a contract, or none.
On the map, click a mine mouth. The company walks there; the clock runs.
Explore: click a hero, click a tile. G moves the whole party in formation. Open chests from beside them.
Combat starts when monsters see you. Blue tiles move, a red-lit monster is a strike, a green-lit fallen friend a revive. T ends the turn.
The stairs go deeper. The glowing exit in the first room takes you home with your gold.
Lose everyone and the carried gold is gone. Banked gold is safe. The dead stay dead.
Escmenu, full help, sound, rebindable keysIinventory and equipmentOeach hero's place in the formationTabshow or hide the camp panelWheel, pinch, + −zoom the table